RC7

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george moromisato
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http://www.neurohack.com/downloads/Trans10RC7.zip

Again, mostly just bugfixes and some very minor balance changes. The full list of changes in the usual place:

http://neurohack.com/transcendence/VersionHistory.html

RC7 has the final 1.0 branding and intro screen--hope you all like it.

The intro screen has a few easter eggs:

'V' shows the current version.
'S' shows the stats of the current ship.
'H' brings up the high score list.
'C' brings up the credits
'!' brings up an input box into which you can type a ship class name.

During the credits you can use the page-up/page-down keys to advance or rewind.

For the credits, I tried very hard to include everyone who has helped the game in one way or another, but I'm sure that I have omited some. Please PM (or email) me if:

1. I inadvertently excluded you (please tell me how your name should appear).

2. I spelled your name wrong (or you would like your name to appear differently).

3. You prefer to remain anonymous and want your name removed from the credits.

As always, thank you all for your hard work, dedication, and brilliance. I could not have done it without you.
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Aury
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Thanks! :D
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sdw195
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the load screen is amazing!!!! :D :D
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Aury
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:shock: :o :shock: :o :shock: :o

Brilliant! Absolutely brilliant!

I love that new load screen! :D
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Periculi
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Wow, credits! Very Cool, George.
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digdug
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awesome !!!!!!!! :D
Curudan
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The new load screen is beyond awesome!
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Aury
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Later tonight, I can type up the current credits list so everyone can view it directly [easier access to check ^^]

Got relatives ATM, so I won't be doing it immediatly
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alterecco
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Beautiful. Thanks a lot George
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Blitz
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The new intro screen is pure awesomeness :D
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bimbel
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Thanks for the new version!

Though there is one addition I'd make for the intro screen:
Currently the intro screen is A versus B and you can cycle through the ships with 'N'. How about letting you cycle opponent A with 'N' and opponent B with 'M' and also a key for shifting focus from A->B and B->A would be cool :)

That would give you the power to create battles as you wish.
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Aury
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Xephyr
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I'm not particularity fond of this.
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Xephyr
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Now I've just killed Arco and destroyed his container habitat, but everyone at Raisu is hiding and I've still got the coordinate tag pointing to the container habitat, and "Mission Complete" never flashed on the screen.

:( This new version is a little disappointing so far.
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Aury
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Xephyr wrote:Now I've just killed Arco and destroyed his container habitat, but everyone at Raisu is hiding and I've still got the coordinate tag pointing to the container habitat, and "Mission Complete" never flashed on the screen.

:( This new version is a little disappointing so far.
PKodon already found this bug and is making a ticket on it
(good catch still)

maybe a quick RC7a patch? XD
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