Shipchange issues
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- Fleet Admiral
- Posts: 2876
- Joined: Thu Feb 03, 2011 5:21 am
- Location: Hmm... I'm confused. Anybody have a starmap to the Core?
That too.
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat


Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
Get on Discord for mod help and general chat


Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
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- Fleet Officer
- Posts: 1533
- Joined: Tue Mar 22, 2011 8:43 pm
- Location: Alaska
- Contact:
In theory the ObjSupend works great: however, just as an interacting ship you left guarding a station :RPC wrote:That too.
playerstations : http://xelerus.de/index.php?s=mod&id=413
your station is another system active it will call you if attacked as the system updates the universe while you move in it.
a suspended object ( so far ) has not called me when told to do so but I did set one to state it's status and got " in Eridani " ( the suspended wingman was ordered to hold before being suspended : that might wok as a condition to stop it from following. Not sure, I did not risk a game to do it any other way)
ObjSuspend is " not interactive " but just as Prophet shows us with stations you leave behind that can call you : poopoo does happen and you can keep tabs on it.
Flying Irresponsibly In Eridani......
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
- Star Weaver
- Militia Commander
- Posts: 311
- Joined: Sun Nov 07, 2010 10:20 pm
- Location: . . . between the stars and the warm black sky . . .