Shipchange issues

Freeform discussion about anything related to modding Transcendence.
RPC
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Location: Hmm... I'm confused. Anybody have a starmap to the Core?

That too.
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shanejfilomena
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RPC wrote:That too.
In theory the ObjSupend works great: however, just as an interacting ship you left guarding a station :
playerstations : http://xelerus.de/index.php?s=mod&id=413
your station is another system active it will call you if attacked as the system updates the universe while you move in it.

a suspended object ( so far ) has not called me when told to do so but I did set one to state it's status and got " in Eridani " ( the suspended wingman was ordered to hold before being suspended : that might wok as a condition to stop it from following. Not sure, I did not risk a game to do it any other way)

ObjSuspend is " not interactive " but just as Prophet shows us with stations you leave behind that can call you : poopoo does happen and you can keep tabs on it.
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
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Star Weaver
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shanejfilomena wrote:[Stuff I couldn't understand after four careful readthroughs]
Um ... I don't ... think ... that's relevant here ...
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alterecco
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Would be cool if we could suspend a ship in one system and recall it in another system. Might be a first step in breaking through the cross-system barrier :)
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