like mod help
Done Chasm. Removed Demios from Commune. Next up, CSCs. I will remove the Centurion S and replace it with Xs. It would make sense if the military had some more presence with the armed CW stations. I will also remove the heavy cruiser and replace it with the Aquila.
Is there a way to generate multiple ship *groups* of the same kind without having to redefine them?
Also, what does the "attack" order do?
UPDATE: CSCs are done. I took the CSC Encounters section from CWFleets.xml and put the AquilaCruisers and some more centurions into it. Next up: One rouge fleet station, some pirates and an upload to Xelarus.
UPDATE: First updated version is uploaded.
EDIT: I found an answer to the groups of ships question by making a check that would result in 30 vikings at the beginning enemy station if it didn't work or 200 if it did. Apparently, 200 vikings can kill a player with a stock ship relatively quickly (not to mention how intimidating it looks on the radar).
Is there a way to generate multiple ship *groups* of the same kind without having to redefine them?
Also, what does the "attack" order do?
UPDATE: CSCs are done. I took the CSC Encounters section from CWFleets.xml and put the AquilaCruisers and some more centurions into it. Next up: One rouge fleet station, some pirates and an upload to Xelarus.
UPDATE: First updated version is uploaded.
EDIT: I found an answer to the groups of ships question by making a check that would result in 30 vikings at the beginning enemy station if it didn't work or 200 if it did. Apparently, 200 vikings can kill a player with a stock ship relatively quickly (not to mention how intimidating it looks on the radar).